Boarding Pass
Travel Pro
Keep both travellers’ boarding passes stacked and ready to scan, with gate, seat and a real QR code. Saving them for offline use stamps a seal on each pass before the button confirms.
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Recreate the "Boarding Pass" screen in React Native using LumioUI.
Goal: Keep both travellers’ boarding passes stacked and ready to scan, with gate, seat and a real QR code. Saving them for offline use stamps a seal on each pass before the button confirms. Match the reference implementation's layout, behavior, and motion exactly — this is a production screen, not a mockup.
## Setup
Fastest path — install the screen plus its component deps:
```bash
npx @lumioui/cli add pro/travel-boarding-pass
```
Or pull just the components: `npx @lumioui/cli add button pro/countdown icon pro/qr-code text`
Native packages:
- react-native-reanimated@*
- react-native-safe-area-context@*
- react-native-svg@*
Stack assumptions: Expo SDK 54 / RN 0.81, Reanimated 4, NativeWind v4, TypeScript strict, Expo Go compatible.
## Components — how, where, when
### `button` — Pill button that presses down under your finger, in eight styles from solid to glass, with a built-in loading state that swaps in place while an action runs.
- `<Button>` ×1
### `countdown` — Live countdown with rolling digits, inline or as blocks that brighten through the final ten seconds. At zero it can celebrate and show your result, or quietly fade if time ran out.
- `<Countdown>` ×1
### `icon` — Icon set drawn on one consistent grid, sized and coloured from your theme. The heart, star and bookmark can fill in place inside their outline, then fade back out.
- `<Icon>` ×4
### `qr-code` — Crisp QR code that stays sharp at any size and needs no extra library. It appears from the centre outward, can hold a logo in the middle, and fades the new code in when the value changes.
- `<QRCode>` ×1
### `text` — Themed type scale from caption to display that follows light and dark mode. Includes a pull-quote style with an accent rule and a quieter dimmed tone for secondary text.
- `<Text>` ×26
## Conventions (non-negotiable)
- Styling via NativeWind `className` with semantic tokens only: `bg-background`, `text-foreground`, `bg-card`, `text-card-foreground`, `bg-secondary`, `bg-muted`, `text-muted-foreground`, `bg-accent`, `bg-destructive`, `border-border`. Hard-coded colors only inside media overlays (`text-white`, `bg-black/N`).
- Motion via the token presets from `@lumioui/core` (`spring.press`, `spring.surface`, `spring.glide`, `timing.fast`, `timing.slow`, …) — no bespoke spring configs or durations.
- Gate transform motion behind `useReducedMotion()`; keep opacity/color feedback, drop travel and overshoot.
- Haptics via `useHaptic()`: `light` on press, `selection` on toggle/select, `warning` on invalid input. Never import expo-haptics directly.
- Press feedback via `usePressAnimation()` (~0.97 scale), not `activeOpacity` tricks.
- a11y: `accessibilityRole` + `accessibilityLabel` on every control, touch targets ≥44pt.
- Entrance choreography: staggered `Mount` wrappers (delay 0/60/120…) so regions land in sequence instead of popping in at once.
- Wrap the screen in `SafeAreaView`; keep dark mode working via the semantic tokens.
## Deliverable
One file: `screens/travel/boarding-pass.tsx` exporting BoardingPassScreen. Preserve the props interface — the host app wires the callbacks (navigation, submit handlers) through them.
## Reference implementation
This is a LumioUI Pro item: its source is not published in the docs. Install it with a Pro license key
(set `LUMIO_LICENSE_KEY`; keys are on lumioui.com/account) and read the installed file as the reference:
```bash
npx @lumioui/cli add pro/travel-boarding-pass
```
The source lands at `screens/travel/boarding-pass.tsx`.
Screen: https://lumioui.com/screens/travel-boarding-pass