Hotel Detail
Travel Pro
Browse a hotel through a full-bleed photo gallery and pick a room from a rail. Reserve drops the chosen room into the price bar, which becomes your stay summary of room, dates and total.
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Recreate the "Hotel Detail" screen in React Native using LumioUI.
Goal: Browse a hotel through a full-bleed photo gallery and pick a room from a rail. Reserve drops the chosen room into the price bar, which becomes your stay summary of room, dates and total. Match the reference implementation's layout, behavior, and motion exactly — this is a production screen, not a mockup.
## Setup
Fastest path — install the screen plus its component deps:
```bash
npx @lumioui/cli add pro/travel-hotel-detail
```
Or pull just the components: `npx @lumioui/cli add animated-number button pro/carousel glass icon image pro/lightbox text`
Native packages:
- react-native-reanimated@*
- react-native-safe-area-context@*
- react-native-svg@*
Stack assumptions: Expo SDK 54 / RN 0.81, Reanimated 4, NativeWind v4, TypeScript strict, Expo Go compatible.
## Components — how, where, when
### `animated-number` — Number that moves to each new value as a calm count-up or a roll where only the changed digits turn, set in type or in dot-matrix LEDs whose dots switch on in place. Screen readers announce just the final value, not every step.
- `<AnimatedNumber>` ×1
### `button` — Pill button that presses down under your finger, in eight styles from solid to glass, with a built-in loading state that swaps in place while an action runs.
- `<Button>` ×1
### `carousel` — Snap carousel whose page dots stretch as you swipe, while side pages fade back so each new one feels like it’s arriving. Supports pinch and double-tap zoom.
- `<Carousel>` ×1
### `glass` — Glass surface for cards and controls: system glass on newer iOS, real refraction on the web and a frosted look elsewhere. Light can gather under your finger, and panes merge on newer iOS and the web.
- imported but not rendered directly — likely used through a sibling or as a utility
### `icon` — Icon set drawn on one consistent grid, sized and coloured from your theme. The heart, star and bookmark can fill in place inside their outline, then fade back out.
- `<Icon>` ×6
### `image` — Image with a placeholder while it loads, a fallback when it fails, and aspect-ratio handling so your layout doesn’t jump when the picture arrives.
- `<Image>` ×2
### `lightbox` — Photo gallery where any tapped photo grows out of its exact tile into a full-screen viewer, then flies back into the tile of whichever photo is showing when you let it go.
- `<LightboxProvider>` ×1
- `<LightboxImage>` ×1
### `text` — Themed type scale from caption to display that follows light and dark mode. Includes a pull-quote style with an accent rule and a quieter dimmed tone for secondary text.
- `<Text>` ×20
## Conventions (non-negotiable)
- Styling via NativeWind `className` with semantic tokens only: `bg-background`, `text-foreground`, `bg-card`, `text-card-foreground`, `bg-secondary`, `bg-muted`, `text-muted-foreground`, `bg-accent`, `bg-destructive`, `border-border`. Hard-coded colors only inside media overlays (`text-white`, `bg-black/N`).
- Motion via the token presets from `@lumioui/core` (`spring.press`, `spring.surface`, `spring.glide`, `timing.fast`, `timing.slow`, …) — no bespoke spring configs or durations.
- Gate transform motion behind `useReducedMotion()`; keep opacity/color feedback, drop travel and overshoot.
- Haptics via `useHaptic()`: `light` on press, `selection` on toggle/select, `warning` on invalid input. Never import expo-haptics directly.
- Press feedback via `usePressAnimation()` (~0.97 scale), not `activeOpacity` tricks.
- a11y: `accessibilityRole` + `accessibilityLabel` on every control, touch targets ≥44pt.
- Entrance choreography: staggered `Mount` wrappers (delay 0/60/120…) so regions land in sequence instead of popping in at once.
- Wrap the screen in `SafeAreaView`; keep dark mode working via the semantic tokens.
## Deliverable
One file: `screens/travel/hotel-detail.tsx` exporting HotelDetailScreen. Preserve the props interface — the host app wires the callbacks (navigation, submit handlers) through them.
## Reference implementation
This is a LumioUI Pro item: its source is not published in the docs. Install it with a Pro license key
(set `LUMIO_LICENSE_KEY`; keys are on lumioui.com/account) and read the installed file as the reference:
```bash
npx @lumioui/cli add pro/travel-hotel-detail
```
The source lands at `screens/travel/hotel-detail.tsx`.
Screen: https://lumioui.com/screens/travel-hotel-detail